Chroma Crypt v1.0 // Philippe Blanchard & Peter Rahul (2013)
Developed with a particular interest in bridging old and new moving image technologies (analog video mixers and 3D video games), Chroma Crypt is an experiment in animation as a live and performative art form. Feedback is a vital formal element of the piece: it is generated and manipulated in real-time through 80s analog video mixers, and incorporated via live keying and mixing. The video game—a psychedelic cave-like environment designed collaboratively by Rahul and Blanchard in Unity—adds another performative layer to the piece, allowing the viewer to navigate the environment from a first-person perspective.
Music by Charanjit SinghMade with Unity (unity3d.com)